Telekom VR demonstrator

Telekom VR demonstrator

Consuming media in VR

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Telekom VR demonstrator

Tools 3ds Max, 3dsMax, Cinema 4D, Samsung Gear VR, Unity3D

PeriodNovember 2015 - February 2016

ClientT-Systems, Berlin

The Telekom VR Demonstrator is a prototype designed in order to allow the consumption of traditional and new media in virtual reality. In order to accomodate the different types of media, various rooms were created dedicated to television, music, sports, games and others. The development was done with the at that time very successful Samsung Gear VR headset.

The demonstrator is utilized for user testings in order to research possibilities of media consumption in complex virtual environments. Advantages and disadvantages of the technology can be demonstrated, experienced and documented after an expansive series of tests.

Gear VR headset

The content displayed (like movies in 2D, 3D stereo, 360°, 360° stereo) can be easily exchanged or ectended via CMS (content management system) and can be organized in the media spaces by so called “Stripes”. These stripes represent the user’s personal favorites and thus shape his individual media space.